All work
Game · Sole maker · 2026 · Prototype
Games & Experiments
Interactive prototypes — the place I use to learn things that don't fit in product code.
The AI part
AI is the co-builder. Game design has tighter feedback loops than backend systems — a prototype either *feels right* in five seconds or doesn't — which makes it a great rehearsal space for working iteratively with an LLM.
Stack
HTML / CanvasWebGLTypeScript
What it is
A folder of interactive experiments — small games, physics toys, generative pieces. Most are throwaway; a couple keep getting opened months after they shipped.
I include them because the discipline of “is this actually fun to use” maps directly onto the discipline of “is this actually useful to a customer.” The smaller the prototype, the more honestly the question gets answered.